Who is listed as the designer of Crash Bandicoot: Warped?

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Evan Wells is listed as the designer of Crash Bandicoot: Warped.

The credit appears in the game’s infobox, which distinguishes Wells’s design role from several other Naughty Dog contributors. Jason Rubin is listed as director and writer, Andy Gavin as a programmer, and Bob Rafei among the artists. Those overlapping credits explain why the alternatives can sound plausible, but they do not match the designer credit asked for here.

Crash Bandicoot: Warped was developed by Naughty Dog for the original PlayStation and released in North America on November 3, 1998. It is the third main Crash game and expands the series with a time-traveling hub, vehicle stages, relic time trials, and playable Coco sections.

Evan Wells later became closely associated with Naughty Dog’s leadership, but this credit refers specifically to his role on Warped. The game’s creative work was collaborative: programmers built new engines for airplane, jet-ski, and motorcycle levels, while artists and designers shaped the different historical settings.

Source: Wikipedia · fact-checked Sept. 2026

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