Which studio developed Crash Bandicoot 4: It's About Time?
Answer
Toys for Bob
Answer
Toys for Bob
Crash Bandicoot 4: It’s About Time was developed by Toys for Bob. Activision published the game, but publishing and development were separate roles, which is why Activision is not the developer answer.
Toys for Bob had already worked on the Crash series by helping port Crash Bandicoot N. Sane Trilogy to Nintendo Switch and had developed Spyro Reignited Trilogy. The studio began discussing a new Crash game with Activision during the development of the Spyro collection. The team initially considered describing the project as a reboot, but ultimately shaped it as a sequel to the original trilogy.
The title Crash Bandicoot 4 was chosen deliberately to emphasize that connection. Toys for Bob used Crash Bandicoot 2: Cortex Strikes Back as a major reference point while designing the game’s platforming, combining familiar jumping, spinning, sliding, and body-slamming with new Quantum Mask abilities. Beenox and Activision Shanghai also contributed to specific parts of the project, but Toys for Bob remained the lead developer.
Source: Wikipedia · fact-checked Aug. 2026