In Counter-Strike 2, the standard competitive starting money for each player is $800.
At the beginning of a normal match, both teams receive the same starting cash. Players use this money to purchase weapons, armor, and equipment before the first round begins. The amount is separate from the round-win and loss bonuses that shape later buying decisions.
The opening $800 usually allows a player to buy a basic pistol upgrade, armor, or utility, but not a full rifle-and-utility loadout. Teams therefore often coordinate their first-round purchases around pistols, armor, and grenades rather than trying to buy everything individually.
Starting money can differ in custom settings, practice modes, or special game modes. The standard competitive value refers to the normal bomb-defusal and hostage-rescue economy used in organized matches.