Which Ubisoft studio was the primary developer of the first Assassin's Creed game?

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Ubisoft Montreal was the primary developer of the first Assassin's Creed game.

The Montreal studio led production of the 2007 title, building the open-world systems, historical environments, climbing mechanics, combat, and stealth structure that defined the new franchise. Ubisoft Montreal had already developed Prince of Persia: The Sands of Time and related technology, which helped shape Assassin's Creed's movement and exploration.

The project began as a spin-off concept connected to Prince of Persia, but it evolved into a separate property centered on the Assassin Brotherhood and Templar Order. The team combined real historical settings with fictional characters and a modern-day science-fiction story involving the Animus.

Other Ubisoft studios later led major entries. Ubisoft Quebec developed Assassin's Creed Odyssey and Assassin's Creed Syndicate, while Ubisoft Sofia worked on Assassin's Creed III: Liberation. Those later contributions do not change Montreal's primary developer credit for the original game.

Source: Wikipedia · fact-checked Oct. 2026

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