Which Nintendo studio developed Metroid Prime Hunters?

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Nintendo Software Technology developed Metroid Prime Hunters. The studio, commonly abbreviated NST, was Nintendo’s North American development group and built the game for the Nintendo DS rather than the home-console Prime team.

Hunters began as a Nintendo project connected to the Metroid Prime series, but Retro Studios was unavailable because it was working on another game. Nintendo producer Kensuke Tanabe therefore brought the concept to NST. The development team was led by director Masamichi Abe and lead technical engineer Colin Reed, and numbered about 30 people.

The game’s design emphasized handheld first-person action and multiplayer. Nintendo wanted NST to give the project a Western development sensibility, while the DS hardware encouraged touchscreen aiming, wireless play, and voice chat. NST also worked with Retro Studios on the game’s visual style and characters.

A common mix-up is naming Retro Studios, which developed the first three console Prime games. Hunters is a DS side story set between Metroid Prime and Metroid Prime 2: Echoes, and its developer was NST.

Source: Wikipedia · fact-checked Sept. 2026

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