LucasArts published the 1992 point-and-click game Indiana Jones and the Fate of Atlantis.
The title was developed and published by LucasArts, the game company associated with George Lucas's film empire. It marked the second LucasArts adventure game based on Indiana Jones, following Indiana Jones and the Last Crusade: The Graphic Adventure from 1989.
Fate of Atlantis was led by designer Hal Barwood, with Noah Falstein as co-designer. Rather than adapting a movie screenplay, the team created an original story about Atlantis, Nazi interest in ancient power, and Indy's partnership with Sophia Hapgood. Its SCUMM interface let players explore scenes, collect objects, choose dialogue, and solve puzzles.
The publisher is often confused with other adventure-game companies such as Sierra On-Line or Interplay, but neither released this title. MicroProse was also a major publisher of computer games in the period, yet it was not responsible for Fate of Atlantis. LucasArts released the original versions for Amiga, DOS, and Macintosh in June 1992.