Which Assassin's Creed game introduced the RPG-style dialogue-choice system used in its story?
Answer
Assassin's Creed Odyssey
Answer
Assassin's Creed Odyssey
Assassin's Creed Odyssey introduced the RPG-style dialogue-choice system used in its story.
Released in 2018, Odyssey lets players choose responses in conversations, and some choices affect relationships, quests, and later events. It also presents branching outcomes and allows the player to select Alexios or Kassandra as the playable character.
The game is set in the fifth century BCE during the Peloponnesian War. It expanded the role-playing structure introduced by Assassin's Creed Origins, which had already added levels, loot, and broader RPG mechanics but did not use the same extensive dialogue-choice system. Odyssey's protagonist is a descendant of King Leonidas of Sparta.
Source: Wikipedia · fact-checked Oct. 2026