Which 1998 Nintendo 64 game introduced players to the Zelda world in three dimensions?

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The 1998 Nintendo 64 game that introduced players to the Zelda world in three dimensions was The Legend of Zelda: Ocarina of Time.

Nintendo released Ocarina of Time in Japan in November 1998, followed by North American and European releases. It moved the series from its earlier top-down and side-view perspectives into a fully 3D environment, while retaining exploration, puzzle-solving, combat, and item-based progression.

The game follows Link as he travels through Hyrule and across time, using the titular ocarina to perform melodies that affect the world. Its Z-targeting system helped make battles against enemies and bosses manageable in a three-dimensional space.

Ocarina of Time is sometimes confused with Majora’s Mask, which also appeared on Nintendo 64 but was released in 2000 and reused an upgraded version of its technology. Ocarina of Time was the first 3D mainline Zelda adventure and became one of the system’s defining games.

Source: Wikipedia · fact-checked Sept. 2026

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