Tekken 2 was ported to the PlayStation in 1996. The sequel first reached arcades in 1995, then arrived on Sony's home console the following year with a larger roster and numerous features created specifically for the conversion.
The PlayStation edition expanded Tekken 2 to 25 playable fighters, including returning characters and newcomers such as Jun Kazama and Lei Wulong. It also added modes including Survival, Time Attack, Team Battle, and Practice, along with full-motion-video endings for every character.
The year can be confused with the original Tekken's console release. The first Tekken moved from arcades to PlayStation in 1995, but Tekken 2 followed the series' arcade-to-console pattern one year later, in 1996. Its conversion required substantial work because the arcade version used more game data than the PlayStation could hold in memory.
The port was commercially and critically important for the series. Tekken 2 became one of the PlayStation's major fighting games and helped cement Namco's long-running relationship with Sony's console family.