The Wii U was Nintendo’s first console to support high-definition graphics.
Released in 2012, the Wii U could output games in up to 1080p high definition, a major technical change from the Wii. Its distinctive GamePad included a built-in touchscreen that could show a separate image from the television or support asymmetric gameplay.
The console was designed as the successor to the Wii, and it remained compatible with Wii games and accessories. That compatibility sometimes causes confusion because the Wii had a similar name and design, but the Wii’s standard video output was limited to enhanced-definition formats rather than HD.
Nintendo promoted the Wii U GamePad as a way to continue playing when the television was occupied, although functionality depended on the individual game. The console’s HD capability also allowed Nintendo-developed titles such as Mario Kart 8 and Super Mario 3D World to use sharper visuals.