Which Capcom arcade hardware did Super Street Fighter II first use?

The story behind the answer

Super Street Fighter II first used Capcom’s CP System II arcade hardware.

Released in 1993, Super Street Fighter II: The New Challengers was the first game to run on Capcom’s CP System II, commonly abbreviated CPS-2. The newer board provided more memory and stronger audiovisual capabilities than the original CP System, helping Capcom deliver refreshed graphics, music, sound effects, and character portraits.

The hardware upgrade accompanied a substantial software revision. Super Street Fighter II introduced four new fighters—Cammy, Dee Jay, Fei Long, and T. Hawk—alongside rebalanced versions of the returning roster. It also added a new scoring system that tracked features such as first attacks, reversals, recoveries, and combos.

A frequent mistake is answering CP System, because earlier Street Fighter II releases used Capcom’s original CPS-1 hardware. Sega NAOMI and Taito Type X2 belong to later or competing arcade-hardware generations. Super Street Fighter II’s arcade debut is specifically associated with CP System II, before the later Super Street Fighter II Turbo also used that platform.

Source: Wikipedia · fact-checked Sept. 2026

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