In StarCraft II, what is the name of the Protoss air unit that launches interceptors?

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In StarCraft II, the Protoss air unit that launches interceptors is the Carrier.

The Carrier is a large Protoss capital ship that attacks by deploying autonomous Interceptors. The Carrier itself does not fire a conventional direct weapon at nearby enemies; instead, its Interceptors fly toward targets and deliver the damage. This lets Carriers project power over a wide area while remaining behind their supporting army.

Carriers are expensive late-game units and require substantial resources and production time. Their effectiveness depends on maintaining enough Interceptors, protecting the fleet from direct counters, and coordinating with other Protoss units. A large Carrier force can be powerful, but it is vulnerable when unsupported or caught by suitable anti-air forces.

The Void Ray and Tempest are also Protoss air units, but neither launches Interceptors. Void Rays attack with a focused beam, while Tempests provide long-range firepower. The Phoenix is a smaller mobile fighter with a different weapon and tactical role.

Source: Wikipedia · fact-checked Sept. 2026

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