Ende explores thirteen towers in the action role-playing game Pandora’s Tower.
The game’s central challenge is a series of thirteen towers filled with enemies and bosses. Ende enters these locations to obtain beast flesh, which he must give to Ceres to slow the curse affecting her. Each tower contributes to the game’s cycle of exploration, combat, return, and decision-making.
Pandora’s Tower was developed by Ganbarion and published by Nintendo for the Wii. Its Japanese title and dark fantasy presentation use mythological associations, but the thirteen-tower structure belongs to the game’s original design rather than to Hesiod’s Pandora story.
The number is sometimes confused with the game’s possible endings or with the thirteen regions implied by other fantasy settings. In Pandora’s Tower, thirteen specifically refers to the towers that Ende must investigate during the main adventure.